如何调用泛型方法与类型约束时,参数没有这些限制?参数、类型、方法

由网友(奶油味的拥抱)分享简介:class A { }interface I { }void GenericStuff(T x) { }void SpecificStuff(T x) where T : A, I { }void Start(T x){if (x is A && x is I)SpecificStuff(x)...
class A { }
interface I { }
void GenericStuff<T>(T x) { }
void SpecificStuff<T>(T x) where T : A, I { }

void Start<T>(T x)
{
    if (x is A && x is I)
        SpecificStuff(x); // <---- Wrong type
    else
        GenericStuff(x);
}

我已经得到了上面显示的情况。在方法开始()我得到一个参数 X ,并根据它的类型我想打电话给任 GenericStuff() SpecificStuff()方法。当然,类型约束$ P $这样做pvent我,因为有两个人,我不能让他们身边通过铸造。

I've got the situation illustrated above. In method Start() I get a single parameter x and depending on it's type I want to call either the GenericStuff() or the SpecificStuff() method. Naturally, the type constraints prevent me from doing so, and since there are two of them, I cannot get around them by casting.

有什么办法(反射短)来完成这项工作?

Is there any way (short of reflection) to accomplish this?

推荐答案

您可以使用动态。虽然这或多或少是荣耀的反映,它看起来更漂亮:

You can use dynamic. While this is more or less glorified reflection, it looks much nicer:

void Start<T>(T x)
{
    if (x is A && x is I)
        SpecificStuff((dynamic)x);
    else
        GenericStuff(x);
}

请注意: 如果在以后,你改变 SpecificStuff 的类型约束,以包含第三个界面,你忘了更新你的如果因此,您将获得运行时异常,而不是编译时错误。

Please note: If, at a later point, you change the type constraints of SpecificStuff to contain a third interface and you forget to update your if accordingly, you will get runtime exceptions and not compile time errors.

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