Eclipse中的Andr​​oid模拟器的问题:运行WVGA(华电国际)作为MDPI屏幕模拟器、屏幕、问题、国际

由网友(一岁就很帅)分享简介:我遇到的问题是,当我运行一个FWVGA或WVGA大小的仿真器它有时运行在一个MDPI规模而华电国际。下面是图片的例子The problem I am having is that when I run a FWVGA or WVGA sized emulator it sometimes runs at a MDPI...

我遇到的问题是,当我运行一个FWVGA或WVGA大小的仿真器它有时运行在一个MDPI规模而华电国际。下面是图片的例子

The problem I am having is that when I run a FWVGA or WVGA sized emulator it sometimes runs at a MDPI size instead of HDPI. Here is an example with pictures

http://wonton-games.blogspot.com/2010/ 06 /仿真器,problems.html

我创建AVD用适当的hw.lcd.density设置,屏幕大小和它随机做到这一点。似乎没有成为一个模式。我曾经是能够只是删除AVD,然后再次创建了,它会自我修正一段时间,但现在它越来越差。

I create the AVD with the proper hw.lcd.density setting and screen size and it randomly does this. There doesn't seem to be a pattern. I used to be able to just delete the AVD and create it over again and it would fix itself for a while but now it's getting worse.

没有任何人有任何想法,因为我贴在Android开发者论坛,但我得到了其他人说,他们得到了同样的问题。

Does anyone have any ideas cause I posted on the Android Developer forum but all I got was other people saying they get the same problem.

推荐答案

我得到了同样的问题,并发现它往往只能通过重启解决 - 我的电脑,而不是仿真器。我已经不需要编辑或重新创建AVD要解决的问题。

I get the same problem and find that it is often only solved by a reboot - of my PC rather than of the emulator. I've not needed to edit or recreate the AVD to solve the problem.

我的认为的它可能与来自外部显示器拔掉我的笔记本电脑等改变Windows的显示分辨率,但我一直没能定期重现问题。

I think it might be related to unplugging my laptop from an external monitor and so changes the Windows display resolution but I haven't been able to regularly recreate the problem.

由于相同的AVD的图像可以工作一天,而不是下一个,并开始重新启动后再次合作意味着这必须是在模拟器中的错误,而不是与AVD。

Since the same AVD image can work one day and not the next and the start working again after a reboot means that this must be a bug in the emulator rather than a problem with the configuration of the AVD.

不幸的是,我不知道任何解决方法的问题,据我可以告诉这个的已不被记录为错误。 (我没有它是随机发生,这使得它很难填补一个像样的bug报告,因为它记录自己,像你说的。)

Unfortunately, I don't know of any workarounds for the problem and as far as I can tell this hasn't been logged as a bug. (I haven't logged it myself since, as you say, it occurs randomly which makes it hard to fill in a decent bug report.)

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