刚开始开发的Android,这个想法是创建可在Android Market上的应用程序。我真的希望能够使用的储存卡中的图形布局(WYSIWYG)来创建用户界面。我现在有两个问题:
这是我所看到的几乎所有的用户目前使用的Android版本2.2或更早版本。从我的理解有专门创建UI时,很多改进的3.0版,但是当将3.0版本可用于质量较大?我应该继续努力,为2.X用户或我应该去用3.0?
你建议我用图形布局,以创建UI或者我应该做手工使用XML的文件吗?我读过图形布局是行不通的,良好的早期版本,但很多3.0好?
解决方案目前的数据看起来更像是: 60%的2.2, 上2.1 27%, 上2.3 * 1%, 上1.6 6%, 在1.5 5%
因此,与2.1+到达市场的88%。 3.0可以肯定的是未来的东西,但仅适用于平板电脑,现在 - 开发专门为这将使所有的手机了很长一段时间
图形布局编辑器变得更好 - 我并没有太多的运气,当I 9个月前看着他们,但情况发生了变化。
。我建议看看他们,并利用它们 - 然后一)看看结果和b)优化的结果,如果图形编辑器的是不是你想要的。
Just started to develop for Android, the idea is to create an app available on the Android Market. I would really like to be able to use the bulit in "Graphical Layout" (WYSIWYG) to create the UI. I now have two questions:
From what I can see almost all users are currently using Android version 2.2 or earlier. From what I understand there are lots of improvements in the 3.0 version specially when creating the UI, but when will 3.0 version be available for larger mass? Should I continue to develop for 2.X users or should I go with 3.0?
Do you recommend me to use the "Graphical Layout" to create the UI or should I do it manually using the xml-files? I've read that the "Graphical Layout" wasn't working that good in earlier version but is much better for 3.0?
解决方案
Current data looks more like: 60% on 2.2, 27% on 2.1, 1% on 2.3*, 6% on 1.6, 5% on 1.5
So with 2.1+ you reach 88% of the market. 3.0 is for sure something of the future, but only available for tablets right now - developing exclusively for it will leave all the mobiles out for a long time.
The graphical layout editors get better and better - I did not have much luck when I looked at them 9 month ago, but the situation has changed.
I'd propose to look at them and use them - and then a) have a look at the results and b) optimize the result if the graphical editor's is not what you want.
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