有没有一种方法来转换光波3D一个obj文件到.h文件中的OpenGL ES在iPhone?文件、光波、方法来、ES

由网友(小淘气。)分享简介:我要寻找一种方式来光波3D的.obj文件转换为.h文件为iPhone。我环顾四周,看到几个脚本,可以生成.h文件给你,但是所有的人都无法理解光波3D的.obj格式。如果任何人似乎知道某种方法可以转化光波3D .OBJ文件到.h文件中,欢迎交流。I am looking for a way to convert a ....

我要寻找一种方式来光波3D的.obj文件转换为.h文件为iPhone。我环顾四周,看到几个脚本,可以生成.h文件给你,但是所有的人都无法理解光波3D的.obj格式。如果任何人似乎知道某种方法可以转化光波3D .OBJ文件到.h文件中,欢迎交流。

I am looking for a way to convert a .obj file of Lightwave 3D to a .h file for iPhone. I looked around and has seen several scripts that can generate .h files for you, but all of them cannot understand Lightwave 3D .obj format. If anyone appears to know some sort of methods that can translate lightwave 3d .obj files to .h file, please share.

或者更好,如果任何人似乎知道一些其他的方法,使.h文件,请指教。谢谢你。

Or better, if anyone appears to know some other ways to make .h files, please advice. Thank you.

推荐答案

杰夫·拉马什也有一些对转换搅拌机文件职位下的 OpenGL ES的标记在他的博客。他张贴了 Python脚本,是由社会(尤其是斯科特·莱昂斯反复改进和丹尼斯Ippel)。

Jeff Lamarche also has a number of posts on conversion of Blender files to .h files under the OpenGL ES tag at his blog. He's posted a Python script that was iteratively improved by the community (notably Scott Lyons and Dennis Ippel).

我不知道,做出口,直接从光波的脚本,因此它目前看起来像你必须要经过搅拌机第一...

I'm not aware of a script that does the export straight from Lightwave, so it currently looks like you'll have to go through Blender first...

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