ActionScript3的用户界面组件?用户界面、组件

由网友(泡芙先生)分享简介:使用AS2几年后,我开始使用编写应用程序在AS3(FLASH9 / Flash10的)。我来的地方,我需要一些全套GUI组件的点,我需要决定哪些设置,我将使用。早在AS2天,内置Flash包含成分为pretty的蹩脚 - 臃肿的文件大小,速度慢,越野车等,但我听说了新的美好的事物(包括CS3)。所以我在寻找的建议从谁使...

使用AS2几年后,我开始使用编写应用程序在AS3(FLASH9 / Flash10的)。我来的地方,我需要一些全套GUI组件的点,我需要决定哪些设置,我将使用。早在AS2天,内置Flash包含成分为pretty的蹩脚 - 臃肿的文件大小,速度慢,越野车等,但我听说了新的美好的事物(包括CS3)。所以我在寻找的建议从谁使用了几组不同的人。

After using AS2 for several years, I'm getting started with writing applications in AS3 (Flash9/Flash10). I've come to the point where I need some full sets of GUI components, and I need to decide which set I'm going to use. Back in the AS2 days, the built in components included with flash were pretty crappy - bloated filesize, slow, buggy, etc. However, I heard good things about the new ones (included with CS3). So I'm looking for advice from people who have used a few different sets.

组件套我听说过的:

CS3组件 - 下跌,我需要摆弄CS3 IDE,我想preFER从FlashDevelop中的所有工作只 Flex组件 - 下跌,我需要的Flex框架,这意味着我要开始一个MXML文件,再加上框架的膨胀 bit101的的MinimalComps - 这些看起来像他们可能是一个很好的起点,虽然有点限制 AsWing的A3 - 这些看起来有趣,但他们似乎有点过度设计。 CS3 Components - downside, I need to fiddle with the CS3 IDE, I'd prefer to work all from FlashDevelop only. Flex Components - downside, I need the Flex Framework, meaning I have to start with a MXML file, plus the bloat of the framework bit101's MinimalComps - These look like they might be a good starting point, though a bit limited ASwing A3 - These look interesting, but they seem a bit overengineered.

在理想情况下,他们将是轻量级的,有一个体面的API,而不是过于复杂。

Ideally, they would be lightweight, have a decent API, and not be overly complex.

推荐答案

我其实的CS3的人主要是一个球迷,因为它是很容易只要双击那些坏男孩和编辑权限在Flash IDE使用绘图工具。对,你必须迅速推剥皮的视频播放器来制作这些时间非常有用......

I'm actually a fan of the CS3 ones mainly because it is so easy to just double click on those bad boys and edit right in the Flash IDE using the drawing tools. Very helpful for those times where you have to rapidly push a skinned video player to production...

在开源方面有也Thimbault因贝特的液体成分( http://www.bytearray.org / P = 137 )演示这里( http://www.bytearray.org/? P = 109 )...

On the open source side there's also Thimbault Imbert's Liquid Components (http://www.bytearray.org/?p=137) demo here (http://www.bytearray.org/?p=109)...

这是pretty的织补真棒,不运行剥皮这是一个重大的节省时间在一个项目我工作。 pretty的容易上手太...

It's pretty darn awesome and does runtime skinning which was a major time saver in a project I was working on. Pretty easy to get started with too...

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