Cocos2d 人像模式在 iPhone 上不起作用人像、上不、模式、Cocos2d

由网友(是精子总会用光)分享简介:我正在构建一个应该是纵向模式的 cocos2d 游戏.我将 RootViewController.m 更改为纵向模式,在模拟器和我的 iPad 上一切正常.但是,当我在 iPhone 上运行游戏时,它会默认回到横向模式.I'm building a cocos2d game which is supposed to...

我正在构建一个应该是纵向模式的 cocos2d 游戏.我将 RootViewController.m 更改为纵向模式,在模拟器和我的 iPad 上一切正常.但是,当我在 iPhone 上运行游戏时,它会默认回到横向模式.

I'm building a cocos2d game which is supposed to be in portrait mode. I changed the RootViewController.m to portrait mode, and everything works fine, both on the simulator and on my iPad. However, when I run the game on my iPhone, it defaults back to landscape mode.

关于如何解决这个问题的任何想法?

Any ideas on how to fix this?

谢谢.

推荐答案

我有一个更好的解决方案,可以 100% 工作:

I have a better solution that will work 100%:

替换 RootViewController.m 中的所有内容/shouldAutorotateToInterfaceOrientation 方法如下:

Replace all the stuff that was in the RootViewController.m / shouldAutorotateToInterfaceOrientation Method with following:

return (UIInterfaceOrientationIsPortrait(interfaceOrientation));

return ( UIInterfaceOrientationIsPortrait( interfaceOrientation ) );

如果我想在运行时/切换场景期间改变方向:

And if I ever want to change the orientation during runtime / switching scene:

[[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft];

[[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft];

请注意,现在不再支持自动旋转

Note that Auto Rotation is now on longer supported

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