数控铣削刀具材料重新presentation刀具、数控、材料、presentation

由网友(安稳灬)分享简介:我书面方式数控模拟器3轴铣削刀具。在第一次尝试我已经重新presented材料为宽x高x盒(W - 宽度,H高度,D - 深度)用W和D除数参数。因此,例如W = D = 120,H = 50,W-DIV = 20,D-DIV = 20:I'm writting CNC simulator for 3-axis...

我书面方式数控模拟器3轴铣削刀具。在第一次尝试我已经重新presented材料为宽x高x盒(W - 宽度,H高度,D - 深度)用W和D除数参数。因此,例如W = D = 120,H = 50,W-DIV = 20,D-DIV = 20:

I'm writting CNC simulator for 3-axis milling tool. At first attempt I have represented the material as WxHxD box (W - width, H- height, D - depth) with W and D divisor parameters. So for example W = D = 120, H = 50, W-div = 20, D-div = 20:

目前每个步骤磨机移除材料,并在每个分割点H坐标被调整模拟材料的去除:

At each step the mill is removing material and H coordinate at each division point is adjusted simulating material removal:

此方法是确定开工。但是,模拟铣刀全precision除数应该具有高程值,即用于100毫米的材料块×100毫米×100毫米拥有为0.01mm precision约数应为10 000这使得模拟几乎不可能。 还设置除数使precision固定和不依赖于磨的参数(半径,高度,曲率等)。

This method is OK for started. But to simulate full precision of milling tool the divisors should have hight values, i.e. for material block of 100 mm x 100 mm x 100 mm to have precision of 0.01 mm the divisors should be 10 000 which makes simulation almost impossible. Also setting divisors makes precision fixed and not dependent on mill parameters (radius, height, curvature, etc.).

目前的解决方案运行的应用程序在PC机上运行,​​但下一次迭代应该能够在使用的OpenGL ES 3.0的渲染API的移动设备上运行。

Working application with current solution runs on PC machine, but next iteration should be able to run on mobile devices utilizing OpenGL ES 3.0 as rendering API.

牢记这一点的问题出现什么是模拟(preferably实时)的材料去除起始块最好的方法? 第二个问题是什么样的数据结构和算法来利用,以实现这一目标。

Keeping this in mind the question arise what is best method to simulate (preferably in real time) material removal from starting block ? Second question is what data structure and algorithms to utilize to achieve this goal.

推荐答案

据我所知,这些仿真的像素进行的,而不是真正的几何体。你所需要的剩余股票或一个简单的可视化仿真的几何是足够满足您的需求?

As far as I know these simulations are performed on pixels, not on true geometry. Do you need the geometry of the remaining stock or a simple visual simulation is enough for your needs?

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