通过Loader.loadBytes加载图像(字节阵列)阵列、字节、图像、加载

由网友(不如归去)分享简介:我想问一件事:如果我创建Loader和加载方URLRequest外部形象,生病了结果:If i create Loader and load external image by URLRequest , ill have result :loader.content is Bitmaploader.conten...

我想问一件事:

如果我创建Loader和加载方URLRequest外部形象,生病了结果:

If i create Loader and load external image by URLRequest , ill have result :

loader.content is Bitmap
loader.content.bitmapData is BitmapData

但是,如果我使用Loader.loadBytes(ImageBytes),结果是不同的,即使ImageBytes是loader.contentLoaderInfo.bytes:

But if I use Loader.loadBytes(ImageBytes) , result is different even if ImageBytes is loader.contentLoaderInfo.bytes :

bytesLoader.content is MovieClip
bytesLoader.content.getChildAt(0) is Bitmap
bytesLoader.content.getChildAt(0).bitmapData is BitmapData

为什么?

推荐答案

AS3 Loader具有内部解析尝试和匹配数据类型的内部类类型。这是pretty的方便,在大多数情况下,但语法是有点怪异。

AS3 Loader has internal parsing to try and match datatypes to internal class types. It's pretty handy in most cases, but the syntax is a little weird.

在上面的例子中,你可以投bytesLoader.content为位图,如果您愿意。

In your example above, you CAN cast the bytesLoader.content as Bitmap if you'd rather.

编辑(参考如何的问题):

Edit (in reference to the "how" question):

ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, getImage);

ldr.load ( new URLRequest ( IMAGE_URL ) );

function getImage (e:Event):void {
    var bmp:Bitmap = ldr.content as Bitmap;
    addChild (bmp);
}

您应该可以简单地把它作为一个位图。

You should be able to simply cast it as a Bitmap.

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